The Inquisitor

Class Summary
Converted Class:  Immune to  Convert The Inquisitor is a  Unique Investigative class that belongs to a Neutral faction with the objective to survive to see all three Heathens die.

At the beginning of the game, three players will be randomly marked as Heathens. The Inquisitor will not know who the Heathens are, but the Heathens will know who each other are. The Inquisitor will know their classes.

Heathens will have a starting message notifying they are a heathen, and a symbol next to their name. Heathens cannot start with The King, Hunter, Prince, Scorned, Fool, Pretender, Mastermind, the second starting Cult member, or the Neutral Killer.

Note: Other Neutral factions won't necessarily assist you, as their objectives are their own.

Mechanics

 * Your Ruthless Efficiency counts as an attack, the same as any other, so it is possible to be attacked by The Knight when using it on someone.
 * Heathens know each other because of the symbol or "star" next to their names.
 * If you complete your objective, your abilities will be disabled.

Strategy

 * However, it is rarely worth your time to investigate the same person twice unless you're already on your last shot of Ruthless Efficiency. Just try and slay them instead, or investigate someone else before cycling back to kill them.
 * It is unwise to randomly attempt to kill someone within the first night due to your limited charges of Ruthless Efficiency.
 * In a last resort, if you are promoted into The King, you will become a neutral king that is able to win with everyone. To attempt this, you may want to lead a lynch on the King and then put your name forward.

Lore: Unknown
At this point in time, our scouts have found nothing on the Inquisitor.

Announced
November, 2017