The Sellsword

Class Summary
Converted Class:  Immune to  Convert The Sellsword is a  Unique Offensive class that belongs to a Neutral faction with the objective to see the Blue Dragon defeated.

The Sellsword does not necessarily have to remain alive, just see that the Blue Dragon loses the game.

The Sellsword can't be converted, like other Neutral classes.

Note: Other Neutral factions won't necessarily assist you, as their objectives are their own.



Mechanics

 * You have unlimited uses of Stonewall, however you can't target the same person two nights in a row.
 * After targeting the same player three times in a row with Intimidate the player will become occupy immune, make sure to choose wisely if targeting down a Healer/Investigative class.
 * If a Mercenary and Sellsword both target a player with Stand Guard and Stonewall, respectively, the Mercenary will always take priority over the Sellsword.
 * Your main allies are the Unseen/Cult, but it is possible to win with the Neutral Killers if you choose to do so.

Strategy

 * If you are in a game where Blue Dragon wants all Neutral to die or The Prince who will execute Neutrals, you'd best claim as The Knight. You could also claim The Butler, unlike your counterpart: The Mercenary, since Intimidate occupy a player.
 * It is very effective you waste the time of healers if you Stonewall players who claims bleeding/poisoned.
 * It is wise to Stonewall players that are quiet and most likely to be investigated, this would either result in investigative classes wasting another night on target or giving up and looking elsewhere.
 * Since you can win while dead if the Cult/Unseen are in a dilemma that they can't get past with their own numbers accuse a Hunter claim or another important BD class and get them executed in court and sacrifice yourself for the Evil faction and greatly help them achieve victory.
 * If it is a Cult game and you know that an outed Paladin will be smiting another confirmed Blue Dragon player, it is wise to Stonewall the Smite target so it prevents the Paladin from successfully using said ability.

Lore: Unknown
Awaiting scouts to return with further information..

Night Room: Unknown
Awaiting scouts to return with further information..

Announced
Originally May, 2016, Readded in May, 2018