Objectives

Every class has an objective, whether it is part of a factional objective, or a personal one for neutral classes, your objective dictates how you play the game, and more importantly, who you can help, and who you must dispose of, as the game can only end when no living player has to eliminate another.

Blue Dragon
To win, the Blue Dragon faction must dispose of:
 * The Unseen
 * The Cult
 * The Reaper
 * The Possessor

Members of the Blue Dragon can win alongside:
 * The Blue Dragon
 * Alchemists

Members of the Blue Dragon can win in death as long as at least one Blue Dragon member is alive when the game ends.
 * Mercenaries
 * The King (Neutral)
 * Fools
 * The Scorned

Unseen
To win, the Unseen faction must dispose of: Members of the Unseen can win alongside: Members of the Unseen can win in death as long as at least one Unseen member is alive when the game ends.
 * The Blue Dragon
 * The Cult (The Unseen and the Cult cannot both spawn during regular gamemodes, but if they could they'd need each other dead)
 * The Reaper
 * The Possessor
 * The Unseen
 * Alchemists
 * Mercenaries
 * The King (Neutral)
 * Fools
 * The Scorned

Cult
To win, the Cult faction must dispose of: Members of the Cult can win alongside: Members of the Cult can win in death as long as at least one Cult member is alive when the game ends.
 * The Blue Dragon
 * The Unseen (The Unseen and the Cult cannot both spawn during regular gamemodes, but if they could they'd need each other dead)
 * The Reaper
 * The Possessor
 * The Cult
 * Alchemists
 * Mercenaries
 * The King (Neutral)
 * Fools
 * The Scorned

Alchemist
To win, Alchemists must survive until the end of the game, as such, Alchemists can win with all factions and classes.

Fool
To win, Fools must be executed for treason, as such, Fools can win with all factions and classes.

King (Neutral)
To win, The King must survive until the end of the game, as such, the King can win with all factions and classes.

Mercenary
To win, Mercenaries must ensure the survival of their targets, as such, they win with all of the factions and classes that their targets win with, even in death.

Reaper
To win, The Reaper must dispose of: The Reaper may win alongside:
 * The Blue Dragon
 * The Unseen
 * The Cult
 * The Possessor

The Reaper is a unique class and, as such, cannot win with other Reapers (as there aren't any).
 * Alchemists
 * Mercenaries
 * The King (Neutral)
 * Fools
 * The Scorned

Possessor
To win, The Possessor must dispose of:
 * The Blue Dragon
 * The Unseen

The Possessor may win alongside: The Possessor is a unique class and, as such, cannot win with other Possessors (as there aren't any).
 * The Reaper
 * Alchemists
 * Mercenaries
 * The King (Neutral)
 * Fools
 * The Scorned

Scorned
To win, The Scorned simply has to get one of her two targets executed, as such, she wins with all factions and classes, even the targets they wanted to see dead.

Sorcerer
To win, The Sorcerer must dispose of:
 * The Blue Dragon
 * The Inquisitor

The Sorcerer may win alongside: Unlike other Neutral Killers The Sorcerer can win with the Unseen and Cult.
 * The Unseen
 * The Cult
 * Alchemists
 * Mercenaries
 * The King (Neutral, Unseen and Cult)
 * Fools
 * The Scorned