The Hunter

Class Summary
 Converted Class: The Poacher/The Invoker The Hunter is a  Unique "Killer" class that belongs to the Blue Dragon faction with the objective to eliminate the Cult, Unseen and any Neutral Killers.

This class is a strong part of the Blue Dragon, being able to kill someone you know is evil, or kill any unwanted visitors trying to kill or convert you. However, using your night abilities against the wrong people can deter your allies greatly.



Strategy

 * You shouldn't use your Wolf Companion ability randomly because it's more than likely that you will kill an ally rather than an enemy.
 * Your Spike Traps are very useful to catch Unseen members trying to kill or convert you. A valid strategy to lead them to you is to be very prominent in chat as to draw attention to yourself.
 * While for the first 2 Nights you are only allowed to use Spike Traps it is generally ill-advised as you are much more likely to injure Blue Dragon members than actual evil players.
 * If you are being accused of treason, it isn't the worst thing if you die, as the one foolish enough to accuse you will be struck by your arrow, due to your passive Retribution.
 * If you feel as though the person that voted you up first is evil, claim to be a evil role, this will make blue dragon vote against you thinking you are that role leading to you killing the person that voted you up with your Retribution. If the Blue Dragon feel as though you are a fool, they may pardon you. Leading to you keeping your life and for you to use your Wolf Companion on the enemy you suspect.
 * The bleeds from both Wolf Companion and Spike Traps can be healed by both a Physician and an Alchemist, allowing either to prove themselves the following night.

Lore: Unknown
This class, once considered a myth is becoming more and more common. Though it's more common, we still are searching for this information...

Night Room: Adiart Forest
This class is becoming increasingly more common. We shall still search for this information...