Classes

Summary
In Throne of Lies, there are 42 classes, including converted classes.

Every player will be randomly assigned a class at the start of a match, working towards their class' objective. Most of these classes can even be converted by The Mastermind or The Cult Leader to become a a version of that class aligned with the Unseen or Cult, with abilities to match.

Certain classes will be present in every game. These classes are considered Guaranteed, and they are:
 * The King
 * The Prince
 * Evil faction leader: The Mastermind (Unseen games) / The Cult Leader (Cult games)
 * Evil faction subordinate: The Assassin (Unseen games) / One of the following at random: The Seeker, The Ritualist, or The Invoker (Cult games)
 * A faction hard counter: The Sheriff (Unseen games) / The Paladin (Cult games)
 * A healer, either The Physician or The Alchemist. Others can appear as well, but at least one is guaranteed.

Certain classes are considered Unique, meaning a maximum of one will appear in any given game. The Unique classes are: The Assassin*, The Cult Leader*, The Hunter, The King*, The Mastermind*, The Poacher^, The Possessor, The Prince, The Reaper, The Sage^, The Scorned, The Inquisitor and The Sorcerer.

If a class is not Unique, at most two will appear at the start of the game; it is not possible to start with more than two people of any one class.

Classes marked above with a * can be replaced, but only one can exist at a time, Classes marked above with a ^ are only accessible through conversion.

All Classes (Alphabetical)

 * 1) The Alchemist (Neutral)
 * 2) The Alcoholic (Unseen)
 * 3) The Apostle (Cult)
 * 4) The Aristocrat (Unseen)
 * 5) The Assassin (Unseen)
 * 6) The Butler (Blue Dragon)
 * 7) The Court Wizard (Blue Dragon)
 * 8) The Cult Leader (Cult)
 * 9) The Drunk (Blue Dragon)
 * 10) The Duchess (Unseen)
 * 11) The Enforcer (Unseen)
 * 12) The Fool (Neutral)
 * 13) The Herbalist (Unseen)
 * 14) The Hunter (Blue Dragon)
 * 15) The Illusionist (Unseen)
 * 16) The Inquisitor (Neutral)


 * 1) The Invoker (Cult)
 * 2) The King (Random)
 * 3) The Knight (Blue Dragon)


 * 1) The Marshal (Unseen)
 * 2) The Mastermind (Unseen)
 * 3) The Mercenary (Neutral)
 * 4) The Mystic (Blue Dragon)
 * 5) The Nightwatch (Unseen)
 * 6) The Noble (Blue Dragon)
 * 7) The Observer (Blue Dragon)
 * 8) The Paladin (Blue Dragon)
 * 9) The Physician (Blue Dragon)
 * 10) The Poacher (Unseen)
 * 11) The Possessor (Neutral)
 * 12) The Prince (Blue Dragon)
 * 13) The Princess (Blue Dragon)
 * 14) The Reaper (Neutral)
 * 15) The Ritualist (Cult)
 * 16) The Sage (Unseen)
 * 17) The Scorned (Neutral)
 * 18) The Seeker (Cult)
 * 19) The Servant (Unseen)
 * 20) The Sheriff (Blue Dragon)
 * 21) The Sorcerer (Neutral)

Blue Dragon

 * 1) The Butler (Offensive)
 * 2) The Court Wizard (Support)
 * 3) The Drunk (Offensive)
 * 4) The Hunter (Killer)


 * 1) The King (Random) (Special)
 * 2) The Knight (Killer)
 * 3) The Mystic (Social)


 * 1) The Noble (Social)
 * 2) The Observer (Investigative)
 * 3) The Paladin (Investigative)
 * 4) The Physician (Support)
 * 5) The Prince (Killer)
 * 6) The Princess (Investigative)
 * 7) The Sheriff (Investigative)

Unseen
 Cult 
 * 1) The Alcoholic (Offensive)
 * 2) The Aristocrat (Social)
 * 3) The Assassin (Killer)
 * 4) The Duchess (Investigative)
 * 5) The Enforcer (Support)
 * 6) The Herbalist (Offensive)
 * 7) The Illusionist (Social)
 * 8) The King (Random) (Special)
 * 9) The Mastermind (Special)
 * 10) The Marshal (Investigative)
 * 11) The Nightwatch (Investigative)
 * 12) The Poacher (Offensive)
 * 13) The Sage (Offensive)
 * 14) The Servant (Offensive)
 * 1) The Apostle (Social)
 * 2) The Cult Leader (Special)
 * 3) The Invoker (Offensive)
 * 4) The King (Random) (Special)
 * 5) The Ritualist (Support)
 * 6) The Seeker (Investigative)

Neutral

 * 1) The Alchemist (Support)
 * 2) The Fool (Social)
 * 3) The Inquisitor (Investigative)
 * 4) The King (Random) (Special)


 * 1) The Mercenary (Support)
 * 2) The Possessor (Killer)
 * 3) The Reaper (Killer)
 * 4) The Scorned (Social)
 * 5) The Sorcerer (Killer)