The Psychic

Class Summary
Converted Class: The Illusionist The Psychic class is a "Social" type for the Blue Dragon faction. This role excels at illusions and visions, allowing for both discovering player factions, funneling communication sources and even communicating with The Dead at night. The ability, Trance, allows for a person talking to unknowingly only whisper to you, funneling key information that you believe they may say about a certain person; useful for absorbing information you believe to be false. This ultimately prevents others from being brainwashed.

While playing The Psychic, use your Trance ability when you feel that you or a known ally is being blamed for treason, even though you know it's not the case. He may believe he already said what's on his mind, but no one will hear him but you. Because you can reveal factions at night with your Vision ability, your Misdirect ability is very useful when you know, for sure, that your target is guilty of treason.

Alternately, you can use this to point a finger from a guilty to a known innocent, making them look obviously guilty for accusing an innocent of treason.

You can also use your Call the Dead ability to talk to The Dead at night: Sometimes you'll find useful information, while others may be useless. The Dead are not always reliable, but sometimes they can change the game.

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Strategy

 * If you believe that someone who is guilty (which you may find out from Vision) is about to tell other players fabricated info, you can play Trance on a target, The fabricated info will be redirected only to you.
 * Keep a note what The Dead player reported in your in-game journal.
 * Misdirect  is a very good weapon for a test. By judging the quality of the second vote, you can decide if your target is an ally or not.

Lore: Unknown
Pending

Night Room: Castle Exterior - Astral Projection
Image Pending