Abilities and Feedback

Ability Types
There are 107+ abilities in ToL. Abilities are split up into 2 types:
 * 1) Day Abilities (44+) (3+ in Aftermath)
 * 2) Night Abilities (68+)

Day Abilities
Day abilities are generally used for social disruptions during the day phase, although some classes, such as The Assassin, have some very lethal abilities that you shouldn't take lightly. Each class can have up to 2 day abilities, but the average class has only 1. Day Abilities by Alphabetical Order: 1A. Scrutinize (The Inspector)
 * 1) Angry Bird (The Observer)
 * 2) Bewilder (The Invoker)
 * 3) Bind Soul (The Priest / The Soulcatcher)
 * 4) Blackened Shield (The Possessor)
 * 5) Blessing of Light (The Paladin)
 * 6) Can't Touch This (The Mastermind)
 * 7) Consume Soul (The Soulcatcher)
 * 8) Dark Rune (The Sage)
 * 9) Dark Words (The Apostle)
 * 10) Decide Fate (The King)
 * 11) Devoted (The Priest)
 * 12) Distract (The Assassin)
 * 13) Driven (The Possessor)
 * 14) Eavesdrop (The Apostle)
 * 15) Exhume (The Physician)
 * 16) Expose (The Seeker)
 * 17) Failure (The Mercenary)
 * 18) Faint Whispers (The Apostle)
 * 19) Faux Nightshade (The Acolyte)
 * 20) Gather Darkness (The Reaper)
 * 21) Icy Touch (The Reaper)
 * 22) Imprison (The Prince)
 * 23) Intimidate (The Knight)
 * 24) Little Bird (The Observer)
 * 25) Loud Whisper (The Butler / The Servant)
 * 26) Mental Blur (The Illusionist)
 * 27) Misdirect (The Psychic)
 * 28) Nightshade (The Assassin)
 * 29) Resolve (The Scorned)
 * 30) Royal Blood (The Prince / The Princess / The Duchess / The Noble / The Aristocrat)
 * 31) Offer Contract (The Mercenary)
 * 32) Pants on Fire (The Court Wizard)
 * 33) Poor Fellow (The Fool)
 * 34) Private Matter (The Butler / The Servant)
 * 35) Reveal Mustache (The Sheriff)
 * 36) Scribe Letter (The Mastermind)
 * 37) Stealth Slap (The Princess / The Duchess)
 * 38) Tar Potion (The Alchemist)
 * 39) Telepathy (The Psychic and The Illusionist)
 * 40) The Royal Finger (The King)
 * 41) Threaten (The Enforcer)
 * 42) Unearth (The Herbalist)
 * 43) Will of Mithras (The Ritualist)
 * 44) Zeal (The Paladin)

2A. Slaughter (The Usurper)

3A. Slippery when wet (The Madman)

Night Abilities
Night abilities are generally used to gather information and clues to deduct friend from foe to ensure you are targeting your enemies when it comes to accusing them of treason or using a lethal ability on them. Depending on your faction, class and type, you can kill, heal, protect, speak to the dead and more. Each class can have up to 2 day abilities and most classes have both slots to choose from at night. Night Abilities by Alphabetical Order:
 * 1) Assassinate (The Assassin)
 * 2) Assist (The King)
 * 3) Bat Eyelashes (The Duchess)
 * 4) Bait and Switch (The Scorned)
 * 5) Black Wine (The Servant)
 * 6) Blood of Mithras (The Cult Leader)
 * 7) Brainwash (The Cult Leader)
 * 8) Brotherhood (The Ritualist)
 * 9) Call the Dead (The Psychic)
 * 10) Chains of Corax (The Invoker)
 * 11) Cold Steel (The Knight)
 * 12) Collect Soul (The Soulcatcher)
 * 13) Construct Reality (The Illusionist)
 * 14) Consume Soul (The Reaper)
 * 15) Convert (The Mastermind)
 * 16) Crimson Potion (The Alchemist)
 * 17) Dark Influence (The Possessor)
 * 18) Dark Wisp (The Duchess)
 * 19) Dark Words (The Apostle)
 * 20) Deceive (The Fool)
 * 21) Drug (The Herbalist)
 * 22) Emerald Potion (The Alchemist)
 * 23) Eradicate (The Acolyte)
 * 24) Execute (The Prince)
 * 25) Expert Investigation (The Sheriff)
 * 26) Flirt (The Princess)
 * 27) Follow (The Observer / The Nightwatch)
 * 28) Forage (The Assassin)
 * 29) Frame (The Scorned)
 * 30) Frenzy (The Enforcer)
 * 31) Gaze (The Seeker)
 * 32) Guards! (The King)
 * 33) Heal (The Physician)
 * 34) Ice Ward (The Court Wizard)
 * 35) Identify (The Seeker)
 * 36) In The Shadows (The Mastermind)
 * 37) Insanity (The Fool)
 * 38) Magical Barrier (The Court Wizard)
 * 39) Maid Spy (The Noble / The Aristocrat)
 * 40) Noble Alliance (The Noble)
 * 41) Oracle (The Illusionist)
 * 42) Pass the Torch (The King)
 * 43) Protection (The Enforcer)
 * 44) Possess (The Possessor)
 * 45) Reap (The Reaper)
 * 46) Rebound (The Mercenary)
 * 47) Remedy Studies (The Physician / The Herbalist)
 * 48) Restore (The Priest)
 * 49) Revive (The Priest)
 * 50) Sacrifice (The Knight)
 * 51) Secret Message (The Noble / The Aristocrat)
 * 52) Serve Wine (The Butler / The Servant)
 * 53) Shock (The Sage)
 * 54) Smite (The Paladin)
 * 55) Shroud of Corax (The Acolyte)
 * 56) Stand Guard (The Mercenary)
 * 57) Strength of Corax (The Ritualist)
 * 58) Strings of Corax (The Invoker)
 * 59) Surprise Mojo (The Fool)
 * 60) Test Faith (The Paladin)
 * 61) Toxic Wine (The Butler)
 * 62) Tricky (The Fool)
 * 63) Unleash Souls (The Soulcatcher)
 * 64) Unstoppable (The Prince)
 * 65) Wall of Fire (The Sage)
 * 66) Watch Carefully (The Nightwatch)
 * 67) Will-o-Wisp (The Princess)
 * 68) Window Peak (The Observer)

In-Game Wiki
Abilities don't have to be memorised - you can access the in-game wiki "class cards" by pressing TAB: