The Alcoholic

Class Summary
Original Class: The Drunk The Alcoholic is a  Royal Offensive class  It used to be The Drunk but was converted by The Mastermind.

As a Royal, if you step forward to become the next King upon his death, and you can expect double votes counted towards you.

While playing the Alcoholic, be sure to use your Debauchery ability most nights since you have unlimited uses of this.

Save your Happy Hour ability until you discover a Death Immune/Occupy Immune class that is a threat to the Unseen and coordinate with The Assassin to attack them such as The Prince/Possessor.

Mechanics

 * If you are converted to The Assassin, you will keep your occupy immunity.
 * If you redirect an Investigative class to The King, they will receive the message "[1] is the King."
 * Votes for you to become King count as two.

Strategy

 * If you have a suspicion as to who the Neutral Killer might be, such as by the Assassin finding a death immune player, you may want to Happy Hour them in the late game to prevent them from killing members of the Unseen. This also gives you a valid reason to accuse them, if their kills are stopped. However, be careful as you may waste time on a neutral class who poses no threat to you.
 * If you are aware of who an Investigative class is, redirect that player to someone that isn't one of your fellow Unseen, giving them a chance of avoiding detection.
 * You won’t be immune to attacks or investigations caused by forcing the first target of your Debauchery to target you, so be careful not to kill or expose yourself!
 * Redirecting the last Healer can expose The Prince to an attack or keep a bleeding person bled.
 * For the most part, redirecting players to the Unseen is a bad plan, incase you accidently redirect an investigator, Neutral Killer, Neutral that can attack or other threats.

Lore: Unknown
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Announced
Aug, 2017