The Mercenary

Class Summary
Converted Class:  Immune to  Convert The Mercenary is a Support class that belongs to a Neutral faction with the objective to see the Unseen or Cult defeated.

The Mercenary does not necessarily have to remain alive, just see that the Unseen or Cult loses the game.

The Mercenary can't be converted, like other Neutral classes.

Note: Other Neutral factions won't necessarily assist you, as their objectives are their own.



Mechanics

 * Stand Guard prevents your target from dying. This means that they won't die to The Hunter's Bear Companion or The Paladin's Smite, and The Mercenary will die in the contract's place if they attack someone being guarded by The Knight. However, an Assassin who The Enforcer used Frenzy on can still kill your target.
 * You have unlimited uses of Stand Guard, however you can't protect the same person two nights in a row.

Strategy

 * If you are in a game where Blue Dragon wants all Neutral to die or The Prince who will execute Neutrals, you'd best claim as The Knight.
 * It's also important to keep yourself alive, so you can use Stand Guard for the attack immunity if someone is threatening to attack you.
 * By using Stand Guard every night, you can effectively give yourself permanent night immunity.

Lore: Unknown
Awaiting scouts to return with further information..

Night Room: Unknown
Awaiting scouts to return with further information..

Announced
May, 2016