Throne of Lies: The Online Game of Lies and Deceit Wikia



Throne of Lies: The Online Game of Lies and Deceit, or "ToL", is an online multiplayer video game, inspired by the Werewolf/Mafia genre. ToL was created with the Unity3D Game Engine with C#. Up to 15 players can play consecutively.

The game objective is to eliminate the opposing team, or "faction". Traitors are rumored to plot against the castle: Players discover who has committed treason through abilities and social discussions, deducting clues and eliminating the opposite team before they murder you at night. Neutral factions generally just have to survive (they win when another faction wins, if alive at the end)

Players can murder other players at night by use of night abilities. Players can accuse others of treason during the day to vote for their execution.

Note: Some special roles may have exceptions to this or their own objectives, entirely.Every role will be given two role types. Some types may affect abilities, but for the most part, this is more of a short summary to figure out what each role does without actually reading their abilities:
 * 1) Defensive = Abilities will generally defend yourself
 * 2) Healer = Abilities will heal others or prevent them from dying
 * 3) Killer = Ability to kill others offensively
 * 4) Hunter = Abilities will be aimed at specific players or types
 * 5) Investigative = Abilities to investigate others, revealing clues to their role/faction/types
 * 6) Noble = Can talk with other nobles and step forward to become King
 * 7) Social = Sociopaths, manipulating chat or the way communication is perceived
 * 8) Special = Such as King or Mastermind, not falling into a specific category
 * 9) Support = Can support others, such as roleblocking or defending others
 * 10) Watch = Benefit from further investigative abilities while watching others closely
 * 11) Wildcard = They truly only benefit themselves and you don’t know what to expect

Confirmed Platforms: Unconfirmed Platforms:
 * All players are assigned to anonymous roles - no one knows what each other's role is.
 * The Black Rose faction is the exception: They know who other Black Rose faction members are.
 * There will always be The King, randomly (and privately) assigned to a faction.
 * If The King dies, a vote will arise to take his place. Nobles can step forward to bypass this event and become The King.
 * Every game will have The Mastermind role (Black Rose faction), which can "recruit" members to the Black Rose faction.
 * Whenever The Mastermind converts a player, if not immune, they will become a mirrored class to their current class with similar abilities.
 * Every role will have 2 "role types", indicating the aim for each role.
 * Example: Investigator type will obtain clues, while a killer type will offensively kill others.
 * PC
 * Mac
 * Linux
 * VR

ToL gameplay has a unique flow of phases, shifting from day to night. Game over can only end during the beginning of the day when a faction is victorious over another. After a introduction, the game begins during the Night phase:

 Game Start  Night  Day 
 * Introduction
 * Proceed to Night
 * Discussion (Select factions/roles)
 * Night Abilities
 * Proceed to Day
 * Discussion
 * Day Abilities
 * Treason nominations
 * Treason verdict
 * Executions
 * [If no faction won] Proceed to Night
 * [If faction won] Game Over


 * Werewolf/Mafia


 * SC2: Mafia


 * Secret Hitler


 * Town of Salem
 * Game of Thrones
 * Versailles


 * Skyrim


 * League of Legends


 * Dungeons and Dragons (D&D)


 * Monty Python and the Holy Grail


 * GDC 2016, presented by Arisa Scott of Unity Technologies as their game demo for Collaborate features.
 * Unite 2016, presented by Arisa Scott of Unity Technologies as their game demo for Collaborate and Reporting features.


 * Official Website