The Noble

Class Summary
 Converted  Class: The Aristocrat/The Apostle The Noble is a  Royal Social class

The class excels at vote manipulation, possessing day abilities to alter the voting process. During the day, you can redirect votes with Political Pressure and give the potentially decisive edge in a pardon/guilty vote with Noble Twin. At night, you can use Court Spy to see all whispers tomorrow, or you can use Gossip to see the feedback of abilities used on a player.

As a Royal, you can step forward to become the next King upon his death, and expect double votes for votes towards you.

Mechanics

 * Gossip will return the feedback of any abilities used on your target, except feedback from conversion, attacks and abilities used by Unseen/Cult members that would reveal them to be evil (such as The Ritualist's Brotherhood). This can be something like "[Target] is a member of the Unseen!" but will not include messages like "You converted [Target] to the Unseen last night."
 * Court Spy will not allow you to see the contents of whispers hidden by The Mystic or The Illusionist's Private Matters.
 * Gossip will not return feedback for The King's Allies, or Guards! ability.

Strategy

 * Noble Twin will anonymously reveal the existence of a Noble or an Aristocrat in the game to the court.
 * Be sure not to spy randomly earlier on, pay attention to who whispers a lot in and out from the King. That is where you can get huge nuggets of information and doing a proper job at it.
 * It may be a good idea to use your Gossip ability on the King during the first night. Most healing classes, like the Physician, the Chronomancer and the Alchemist can be confirmed that way. The same goes for the Knight.
 * You can also use your Gossip ability on an outed Paladin in a Cult game to find out if an Apostle is using his Mind Warp abilty on him.

Lore: Pending
The scouts are looking into this..

History

 * 1.2.1: Maid Spy now carries over when a player's class changes.
 * 1.1.7: Maid Spy reduced to 2 uses.
 * 1.1.4: Will no longer see evil support abilities that reveal one as evil, such as the Ritualist's Brotherhood.
 * 1.1.2:
 * Removed Snoop.
 * Maid Spy now reveals all whispers the next day. Reduced to 3 uses.
 * New night ability.
 * Gossip - See the feedback of abilities used on target player. Will not receive feedback for conversion or attacks. Unlimited uses.
 * 1.0.15: Reintroduced.
 * Blue Dragon Social Class.
 * Political Pressure (Day) - Force a player to vote for another and prevent further voting from them. 2 uses.
 * Noble Twin (Day) - Your vote for execution or pardon will count for two votes. 2 uses.
 * Maid Spy (Night) - You will see all whispers to and from target player. Cannot target King. Infinite uses.
 * Snoop (Night)- Read a player’s journal. 2 uses.
 * 1.0.10: Temporarily removed from the game.
 * 1.0.9:
 * New passive ability.
 * Hearsay - At night a random player will be chosen and they can send anonymous messages to you.
 * Royal Decree and Order reduced to 2 uses.
 * 1.0.8:
 * Removed Maid Spy.
 * Removed Private Matter.
 * New day ability.
 * Political Pressure - Force a player to accuse another player of treason and block further voting from them. 2 uses.
 * New day ability.
 * Noble Twin - Your vote for execution or pardon will count twice. 2 uses.
 * New night ability.
 * Royal Decree - Make a player immune to treason accusations the next day. Infinite uses.
 * 1.0.6:
 * Removed Crier.
 * New night ability.
 * Private Matter - Whispers to and from the Noble will be hidden from the public tomorrow.
 * Pre-1.0.0:
 * 0.9.16:
 * Added new room.
 * Order is now usable on all players.
 * 0.9.6:
 * Added new icons.
 * Maid Spy is now a day ability.
 * Removed Secret Message.
 * Added new night ability.
 * Crier - Send for a crier to deliver a message to the court at the start of the next day.
 * 0.9.1: Maid Spy now has unlimited uses.
 * Release: Introduced.