Objectives

Every class has an objective, whether it is part of a factional objective, or a personal one for neutral classes, your objective dictates how you play the game, and more importantly, who you can help, and who you must dispose of, as the game can only end when no living player has to eliminate another.

The Blue Dragon
To win, members of the Blue Dragon must defeat the Unseen or Cult, and any neutrals that seek to do them harm. This is a factional objective shared by all members, and only one member has to be alive to achieve the objective for the entire faction.

Members of the Blue Dragon can win with the following neutrals: Additionally, while it is usually detrimental to them, the Blue Dragon can win with The Fool and The Scorned.
 * The Alchemist
 * The Inquisitor
 * The Neutral King
 * The Mercenary

The Unseen
To win, members of the Unseen must defeat the Blue Dragon and any neutrals that seek to do them harm. This is a factional objective shared by all members, and only one member has to be alive to achieve the objective for the entire faction.

Members of the Unseen can win with the following neutrals:
 * The Alchemist
 * The Fool
 * The Inquisitor
 * The Neutral King
 * The Mercenary
 * The Scorned
 * The Sorcerer

The Cult
To win, members of the Cult must defeat the Blue Dragon and any neutrals that seek to do them harm. This is a factional objective shared by all members, and only one member has to be alive to achieve the objective for the entire faction.

Members of the Cult can win with the following neutrals:
 * The Alchemist
 * The Fool
 * The Inquisitor
 * The Neutral King
 * The Mercenary
 * The Scorned
 * The Sorcerer

The Alchemist
To win, Alchemists must survive until the end of the game with another winning faction. They don't have any restrictions on who that faction is, and as such can win with anyone.

The Fool
To win, Fools must be executed for treason, as such, Fools can win with all factions and classes. However, it is usually detrimental to the Blue Dragon for The Fool to win due to The Fool's passive Poor Fellow, and as such they rarely win together intentionally.

The Inquisitor
To win, The Inquisitor must kill The Sorcerer, but can win with all other factions and classes.

The Neutral King
To win, The King must survive until the end of the game, as such, the King can win with all factions and classes.

The Mercenary
To win, Mercenaries must ensure the survival of their targets, as such, they win with all of the factions and classes that their targets win with, even when The Mercenary themselves dies.

The Reaper
To win, The Reaper must kill everyone that does not need to survive as an objective. As such, they can't win alongside a faction. However, they can win with the following neutrals:
 * The Alchemist
 * The Fool
 * The Neutral King
 * The Mercenary
 * The Scorned

The Possessor
To win, The Possessor must kill everyone that does not need to survive as an objective. As such, they can't win alongside a faction. However, they can win with the following neutrals:
 * The Alchemist
 * The Fool
 * The Neutral King
 * The Mercenary
 * The Scorned

The Scorned
To win, The Scorned simply has to get one of her two targets executed, as such, she wins with all factions and classes, even the targets they wanted to see dead. However, since The Scorned's targets always begin as members of the Blue Dragon, it is usually detrimental to the Blue Dragon for The Scorned to win, so they rarely win together intentionally, unless The Scorned's target(s) have been converted.

The Sorcerer
To win, The Sorcerer must survive to see the Blue Dragon defeated. As such, they can't win with them. However, they can win with the Unseen/Cult, and can also win with the following neutrals:
 * The Alchemist
 * The Fool
 * The Neutral King
 * The Mercenary
 * The Scorned