The Possessor

Class Summary
Converted Class:  Immune to  Convert The Possessor is a  Unique "Killer" class that belongs to a Neutral faction with the objective to eliminate the Blue Dragon, Cult, Unseen and any Neutral Killers.

The Possessor is  Occupy Immune at night, so it's quite easy to go on a killing rampage without being stopped. The only real weakness is being called out for  Treason, and possessing a body that is poisoned or bleeding, as this can cause swift death if you don't change bodies again.

If the Possessor is to be investigated, they will appear as the possessor.

Note: Other Neutral factions won't necessarily assist you, as their objectives are their own.

Strategy

 * While Puppet Strings is usually a silent ability, targets will know they were killed by it if they were controlled to kill themselves.
 * You can't control The King with Puppet Strings.


 * When you decide to Possess, you will 'kill yourself' and kill the possessed player to take control of his body, leaving behind your original body to die. The court will see your original dead body the following day.
 * You should try to imitate your Possess victim, as to not draw suspicion.
 * If you Possess a member of the Cult/Unseen you will see all of the current Cult/Unseen.
 * Take note that there are some counters to possessor, like a person telling the king a number and they would say it every day, and if they didn't then they were possessed.
 * Remember that your Puppet Strings ability does not occupy the target player, so it can't be used to block them from attacking or investigating you.
 * Consider waiting before using your Possess ability until you are certain there is no Psychic, or until he dies. A Psychic can easily find out which player's body you reside in by asking the original player in dead chat at night.
 * You have no reason to be afraid of The Knight when using Puppet Strings, as the target you control will be killed by the Knight, rather than you.
 * You should always use Facelift before your first possession to avoid alerting everyone that a possessor is present. Generally, a good idea is to disguise your corpse as another neutral killer (either The Sorcerer or The Reaper), so they'll think that the neutral killer is dead and won't be on guard for you until everyone else is gone.
 * If you are going to leave behind a Sorcerer or Reaper corpse, it may be best to wait a few nights (or to do it on your second swap, leaving something innocuous on your first), since people will likely be suspicious if a Sorcerer or Reaper dies out of the blue in the first few nights.
 * If you want to make people believe the killer is The Reaper, one option is to remain completely silent (and not vote) the day before you swap out, giving the impression that you were reaped. Obviously, this won't work if you intend to use Facelift to leave a Reaper corpse behind.
 * You can couple this with using Puppet Strings to send attacks at anyone who was silent and inactive the day before, to give the impression of a series of reaped kills.
 * The best people to possess are those who have confirmed themselves, but whose abilities aren't ones that allow for continuous confirmation - for instance, The Sheriff or The Paladin after they've successfully caught someone, or The Knight or The Court Wizard after they've been confirmed by events. This becomes less effective once everyone has started to suspect a possessor.
 * You can possess the king. However, you won't be able to use his Royal Finger ability, which makes it easy for you to be called out once people grow suspicious; generally, it's only viable when nobody suspects a Possessor.
 * Additionally, it's dangerous to possess the king near the end of the game (especially if you've tricked people into thinking that the neutral killer was The Reaper or The Sorcerer via Facelift), since people's first instinct if the game doesn't end when it should is to assume that the king is of the enemy faction.

Lore: Unknown
There is not much known about the possessor. Some say he's only a myth. But just in case, we sent out scouts to research this..

Night Room: Occult Room
The scouts have not discovered this room yet.

Announced
May, 2016