The Cult Leader

Class Summary
Converted Class:  Immune to  Convert

The Cult Leader is a "Special" class that belongs to the Cult faction with the objective to eliminate the Blue Dragon and any Neutral Killers. As the head of the Cult of Mithras, the Cult Leader is Unique and will appear in every game the Cult are present in.

The Cult Leader will always be paired with a Seeker. He will be able to  Convert a new member to the Cult every other night. If the Cult Leader tries to convert a class that is immune to being converted, he can try again the following night on another target.

Every  Converted Cult faction member will have abilities based on their original class type (some "types" are merged from similar ones):
 * 1) The Apostle (Social)
 * 2) The Invoker (Offensive)
 * 3) The Ritualist (Support)
 * 4) The Seeker (Investigator)

Just as The Sheriff will always be there to oppose the Unseen, there will always be The Paladin to stand against the Cult. However, the Cult has much more to fear from the Paladin, as he can directly kill any Cult members he discovers.



Strategy

 * It's better to save your Blood of Mithras ability until after the Cult members have used up all their limited- Use abilities.
 * It would be a could idea to convert The Nobles if you know who they are; their Noble Twins ability will convert both of them in one night. If Nobles make the mistake to step up together it will help you convert The King, since the Noble Twins ability remains there, even after on Noble becomes the King.
 * You should aim for The Prince or The Paladin with your Blood of Mithras ability, as they are the most dangerous classes for your faction.

Lore: Unknown
The scouts are still seeking out this information..

However, there are whispers of Mithras to be heard, and rumors of Corax.

Night Room: [Shared] Cult Room
The scouts are currently investigating -- check back soon..