The Prince

Class Summary
Converted Class:  Immune to  Convert The Prince is a Guaranteed  Unique   Royal Killer class

This class is an essential class for the Blue Dragon. The Prince does as he pleases, locking up other players at night ( Occupying them, but also protecting them from attacks and conversion), with the ability to  Privately  have a chat with the prisoner, optionally able to use his Execute ability to kill them if he believes they are lying to him.

As a Royal, you can step forward to become the next King upon his death, and expect double votes for votes towards you.

Mechanics

 * Imprison targets can die and not be executed, but can only happen if the jailed target was reaped the previous night, died due to bleed, died from delayed death, was detonated by a Sorcerer, was killed by an empowered Alchemist using Emerald Potion, or was killed by an Assassin + The Enforcer.

Strategy

 * If you find yourself locked in jail with The Prince, he will want to know your claim. The only reason to not to tell him your claim and share your logbook with him is if you think he is being Possessed by The Possessor. Otherwise, he is on your side, Blue Dragon-wise, as the Prince is unconvertable! This is very important to remember and an important way to get information shared within the Blue Dragon. There is no need to be secretive with The Prince (unless you aren't BD or think he will be Possessed). Of course, the Possessor will not know the discussion you had unless the original prince wrote it down in their logs, so you do not have to be too careful with that.
 * As The Prince, consider asking your prisoner to verify their class by using an ability on somebody the next night. Two nights later you may then jail the proposed target and see if their logs confirm that ability was used on them the previous night. If it doesn't, this is a very reliable indicator that at least one of these players is lying and is therefore evil.  Having all of your prisoners do this makes for potentially powerful cross-verification that aids your investigation.
 * No deaths the night you Imprison someone might indicate they are an evil killing class, and this indicator becomes more reliable as the number of living players dwindles.
 * Your Imprison ability is a good weapon to make players claim their class. Keep an in-game logbook to take notes of who is who. You still win if you are dead, so your logbook will be your best weapon later to help with finding evils, and who is lying.
 * Although you are a Royal and may put your name forward to become The King, you are arguably the Blue Dragon's most powerful asset, so always deeply consider before putting your name forward. Usually, it is a bad idea, as you lose ability to occupy/execute a scum. But it could be a good idea in late game where you know who is scum and want to execute them as Treason.The Prince.jpg
 * If anyone else claims to be The Prince during the game, be sure to Imprison and Execute them, to prove that they aren't. If you can't execute, and know they are not The Fool, keep Imprisoning them, because the fact that they claimed Prince but are jailed proves they are evil. However, they could also be Blue Dragon who is trying to protect you, so don't execute them unless you are 100% sure about that. The Hunter will sometimes claim Prince as bait for their Bear Companion.
 * If there happens to be someone that you suspect and the general court suspects of being The Fool, rather than letting the court execute them, you should Imprison them and Execute them, to prevent a no voting period due to The Fool's passive.
 * Using Imprison on a target also prevents that target from being visited at night. You can use Imprison defensively on allies in this way.

Lore: Unknown
“Ha, no one can touch me. I am the King’s next of kin - I am royalty, for I am the King’s chalice.”

Night Room: Dungeon
The Prince's jail cell has a rat in it, generally liked by the Throne of Lies community.

Announced
May, 2016