Throne of Lies
No edit summary
No edit summary
Line 81: Line 81:
 
* [[The Poacher]] can make their target immune to all visits by using '''Spike Traps'''.
 
* [[The Poacher]] can make their target immune to all visits by using '''Spike Traps'''.
 
* [[The Prince]] can make their target immune to visits by using the '''Imprison''' ability.
 
* [[The Prince]] can make their target immune to visits by using the '''Imprison''' ability.
* [[The Sage]] can make themselves immune to all visits by using '''Wall Of Fire'''.
+
* [[The Sage]] can make another player immune to all visits by using '''Wall Of Fire'''.
 
* [[The Sellsword]] can make an [[Unseen]] target immune to all visits by using '''Stonewall'''.
 
* [[The Sellsword]] can make an [[Unseen]] target immune to all visits by using '''Stonewall'''.
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 22:17, 12 January 2018

Immunity simply means that a class is unaffected by a certain type of action.

Death Immunity

Permanent

Temporary

  • The Alchemist can give herself immunity to death for a night by using the Stoneskin Potion ability.
  • The Drunk and The Alcoholic are immune to death from attacks they redirect to themselves using Debauchery.
  • The Inquisitor is immune to death at night, once.
  • The King can give himself or another player immunity to death for a night by using the Guards ability.
  • The Mercenary can give herself immunity to death for a night by using the Stand Guard ability.
  • The Psycho King can give himself immunity to death for a night by using the Guards ability.

Temporary (with attack-triggered effects)

  • The Death Knight can give another player immunity to death for a night and kill all of that player's attackers by using the Sacrifice ability.
  • The Enforcer can give an Unseen player immunity to death for a night and sacrifice himself by using the Protection ability.
  • The Hunter can give himself immunity to death for a night and kill all of his attackers by using the Bear Companion ability.
  • The Knight can give another player immunity to death for a night, kill all of that player's attackers, and sacrifice himself by using the Sacrifice ability.

Healing

  • The Alchemist can prevent another player's death by using the Crimson Potion ability.
  • The Physician can prevent another player's death by using the Heal ability.
  • The Reaper can prevent their own death and consume a soul by using the Consume Soul ability.

Occupy and Target Changing Immunity

Permanent

  • After a player has been occupied a total of 3 times, they will become immune to occupation for the rest of the game. (Being imprisoned by The Prince 3 times can cause this and prevent further imprisonment)

Temporary

  • The Enforcer can give The Assassin immunity to occupation and target changing for a night by using Frenzy.
  • The Court Wizard can give another player immunity to occupation and target changing for a night by using Magical Barrier.

Conversion Immunity

Permanent

Temporary

  • The Drunk and The Alcoholic are immune to conversion attempts they redirect to themselves using Debauchery.
  • The Hunter can give himself immunity to conversion for a night by using Bear Companion. This will not kill the player attempting to convert them.
  • The Paladin can give another player immunity to conversion for a night by using Smite. This will also kill The Cult Leader if they attempt to convert that player.
  • The Court Wizard can give another player immunity to conversion for a night by using Magical Barrier.

Bleeding & Poison Immunity

Permanent

Visit Immunity

  • The Fool can make themselves immune to all visits by using Hide.
  • The Mercenary can make their target immune to all visits by using Stand Guard.
  • The Poacher can make their target immune to all visits by using Spike Traps.
  • The Prince can make their target immune to visits by using the Imprison ability.
  • The Sage can make another player immune to all visits by using Wall Of Fire.
  • The Sellsword can make an Unseen target immune to all visits by using Stonewall.