Throne of Lies
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Immunity simply means that a class is unaffected by a certain type of action.

Death Immunity

Permanent

  • The Death Knight is immune to death at night, even by The Reaper's Reap or The Possessor's Possess.
  • The Mastermind is immune to death at night.
  • The Possessor is immune to death at night.
  • The Scorned is immune to death at night.

Temporary

  • The Alchemist can give herself immunity to death at night by using the Stoneskin Potion ability.
  • The Mercenary can give herself immunity to death at night by using the Stand Guard ability.

Prevention

  • The King can prevent his own death or another player's and sacrifice a guard by using the Guards ability.
  • The Knight and The Death Knight can prevent another player's death, kill all of that player's attackers, and sacrifice himself by using the Sacrifice ability.
  • The Enforcer can prevent an Unseen player's death and sacrifice himself by using the Protection ability.
  • The Hunter can prevent his own death and kill all of his attackers by using the Bear Companion ability.
  • The Reaper can prevent their own death and consume two souls by using the Consume Soul ability.
  • The Physician can prevent someone's death by using the Heal ability.
  • The Alchemist can prevent someone's death by using the Crimson Potion ability.

Occupy Immunity

Permanent

  • After a player has been occupied a total of 3 times, they will become immune to occupation for the rest of the game.

Temporary

Conversion Immunity

Permanent

  • All Unseen and Cult classes are immune to Conversion.

Temporary

  • The Court Wizard can give two targets immunity to Conversion by using Magical Barrier.

Prevention

Bleeding & Poison Immunity

Permanent

  • The Alchemist is immune to Bleeding and Nightshade poison.
  • The Death Knight is immune to Bleeding and Nightshade poison.
  • The Herbalist is immune to Bleeding and Nightshade poison.
  • The Physician is immune to Bleeding and Nightshade poison.

Visit "Immunity"

  • The Court Wizard can make their target immune to all visits by using Ice Ward.
  • The Fool can make themselves immune to all visits by using Hide.
  • The Mercenary can make their target immune to all visits by using Stand Guard.
  • The Poacher can make their target immune to all visits by using Spike Traps.
  • The Prince can make their target immune to all visits by using Imprison.
  • The Sage can make their target immune to all visits (except from The Assassin) by using Wall Of Fire.
  • The Sellsword can make an Unseen target immune to all visits by using Stonewall.
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