Throne of Lies
(→‎Mechanics: -- Same as noble update)
Tag: Visual edit
(Added strategy for aristocrat)
Tag: Visual edit
(29 intermediate revisions by 13 users not shown)
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== '''Converted''' '''Class Summary''' ==
 
== '''Converted''' '''Class Summary''' ==
{{NoCasual}}
 
 
'''Original Class:''' [[The Noble]]
 
'''Original Class:''' [[The Noble]]
'''The Aristocrat''' is a <span title="This class has the Royal Blood day ability, which allows them to step up to become The King earlier than other classes can." class="" style="cursor:help; color:lime;"><u>Royal</u></span> [[:Category:Social|Social]] class {{Unseen Objective}} It used to be [[The Noble]] but was converted by [[The Mastermind]].
+
'''The Aristocrat''' is a <span title="This class has the Royal Blood day ability, which means that votes count for double when they step up for King." style="cursor:help; color:lime;"><u>Royal</u></span> [[:Category:Social|Social]] class {{Unseen Objective}} It used to be [[The Noble]] but was converted by [[The Mastermind]].
   
As a [[Royals|Royal]], you can step forward to become the next [[The King|King]] upon his death.
+
As a [[Royals|Royal]], you can step forward to become the next [[The King|King]] upon his death, and expect double votes for yourself.
   
The Aristocrat is troublesome for the Blue Dragon because their abilities are the same as the [[The Noble|Noble]], the class they are converted from.
+
The Aristocrat is troublesome for the Blue Dragon because their abilities are the same as the [[The Noble|Noble]], the class they are converted from, and can manipulate voting, making the Unseen have a voting majority faster. However, if turned to [[The Assassin]], you can just as easily be proved as Unseen, as you lose your abilities.
   
  +
{{Social}}
[[File:Social-Type.png|left|thumb|35x35px]]
 
  +
<section begin=abils />
 
 
{| class="article-table"
== '''Social''' '''Abilities''' ==
 
<onlyinclude>{| class="article-table"
 
 
! style="text-align:center;" |Icon
 
! style="text-align:center;" |Icon
 
!
 
!
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!
 
!
 
<p style="text-align:center;">Type</p>
 
<p style="text-align:center;">Type</p>
! style="text-align:center;" |<span title="some abilities have a limited # of uses per game" class="" style="cursor:help; color:lime;"><u>Uses</u></span>
+
! style="text-align:center;" |<span title="some abilities have a limited # of uses per game" style="cursor:help; color:lime;"><u>Uses</u></span>
 
!
 
!
 
<p style="text-align:center;">Description</p>
 
<p style="text-align:center;">Description</p>
 
|-
 
|-
|[[File:Royal Blood.png|centre|thumb|46x46px]]
+
|[[File:Royal Blood.png|centre|thumb|72x72px]]
 
| style="text-align:center;" |'''Royal Blood'''
 
| style="text-align:center;" |'''Royal Blood'''
 
| style="text-align:center;" |Passive
 
| style="text-align:center;" |Passive
 
| style="text-align:center;" |Special
 
| style="text-align:center;" |Special
  +
|During elections for a new [[The King|King]], votes for you count twice.
|'''[Only usable upon the death of a king]''' As a [[Royals|Royal]], you can put your name forward for nominations to become the next [[The King|King]].
 
  +
  +
* Passive kept on class change.
 
|-
 
|-
| style="text-align:center;" |[[File:icon-private-matter.png|centre|thumb|46x46px]]
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| style="text-align:center;" |[[File:Political Pressure-Purple.png|centre|thumb|72x72px]]
 
| style="text-align:center;" |'''Political Pressure'''
 
| style="text-align:center;" |'''Political Pressure'''
 
| style="text-align:center;" |Day
 
| style="text-align:center;" |Day
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
|Force a player to accuse another player and prevent them from voting further.
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|Force target player A to vote for target player B. Then, prevent target A from any further voting for the day.
  +
* Cannot force the King to vote, but can force votes against the King.
 
|-
 
|-
| style="text-align:center;" |[[File:Noble_Twins.png|centre|thumb|46x46px]]
+
| style="text-align:center;" |[[File:Eavesdrop.png|centre|thumb|72x72px]]
| style="text-align:center;" |'''Noble Twin'''
 
| style="text-align:center;" |Day
 
| style="text-align:center;" |2
 
|Your vote for execution and pardon will count twice.
 
|-
 
| style="text-align:center;" |[[File:Angry Bird.png|centre|thumb|46x46px]]
 
 
| style="text-align:center;" |'''Intrigue'''
 
| style="text-align:center;" |'''Intrigue'''
 
| style="text-align:center;" |Night
 
| style="text-align:center;" |Night
 
| style="text-align:center;" |∞
 
| style="text-align:center;" |∞
|Frame a player and see the feedback of abilities used on target player. Will not receive feedback for conversion or attacks.
+
|Frame a player and receive feedback of abilities used on them. Will not receive feedback for conversions, attacks, King abilities, or self-targeting abilities.
 
|-
 
|-
| style="text-align:center;" |[[File:Maid Spy.png|centre|thumb|46x46px]]
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| style="text-align:center;" |[[File:Court Spy.png|centre|thumb|72x72px]]
| style="text-align:center;" |'''Maid Spy'''
+
| style="text-align:center;" |'''Court Spy'''
 
| style="text-align:center;" |Night
 
| style="text-align:center;" |Night
| style="text-align:center;" |3
+
| style="text-align:center;" |2
|See the contents of all whispers tomorrow.
+
|Summon shadows to report the contents of all whispers tomorrow.
 
|}
|}</onlyinclude>
 
  +
<section end=abils />
   
 
== '''Mechanics''' ==
 
== '''Mechanics''' ==
* '''Intrigue '''will return the feedback of any abilities used on your target, exception feedback from conversion or attacks. This can be something like "[Target] is a member of the Unseen!" but will not include messages like "You converted [Target] to the Unseen last night." Additionally, it will frame them, making them appear to be a member of the Unseen.
+
* '''Intrigue '''will return the feedback of any abilities used on your target, except feedback from conversion or attacks. This can be something like "[Target] is a member of the Unseen!" but will not include messages like "You converted [Target] to the Unseen last night." Additionally, it will frame them, making them appear to be a member of the Unseen.
  +
* '''Royal Blood''' is kept upon class change.
* '''Intrigue''' will return all feedback even if the person receiving the feedback does not visit (I.E. [[The King|King]] or [[The Inquisitor|Inquisitor]]) This can show as ''"You guarded [Target] tonight"'' or ''"[Target] is a magic user!"''
 
 
=='''Strategy'''==
 
=='''Strategy'''==
* Since your abilities are the same as before you were converted, your best claim is Noble.
+
* Since your abilities are the same as before you were converted, you could potentially still claim Noble. But be aware that you will turn into an Assassin the moment the original Assassin dies.
  +
* The best way to use the '''Intrigue''' ability is to tell an Investigative class that you are suspicious of someone and ask them to investigate them. Then you will almost guarantee an execution the next day due to you framing them, but if you are asked for your action that night, they will realize there was a frame.
  +
* '''Political Pressure''' can be used mid game to confirm yourself or late game to earn an extra vote for the Unseen.
  +
** You should try to save your '''Political Pressure''' charges so that if the unseen ends up in a 4v3 against a [[Good King]]. You can get the King executed a day early, and prevent an Unseen member from getting executed, while preventing a day of executions
  +
* Your '''Royal Blood''' passive can be used to help elect yourself Evil King, earning an extra vote for the Unseen.
   
  +
<section begin=lore />
 
== '''Lore: '''Unknown ==
 
== '''Lore: '''Unknown ==
 
Lore Pending. Our scouts are searching for this information.
 
Lore Pending. Our scouts are searching for this information.
  +
<section end=lore />
   
 
== '''Night Room:''' [Shared] Unseen Room ==
 
== '''Night Room:''' [Shared] Unseen Room ==
[[File:Throne of Lies - Black Rose Room (Night) - Immersive Screenshot Teaser|none|thumb|330x330px]]
+
[[File:Throne of Lies - Black Rose Room (Night) - Immersive Screenshot Teaser|none|thumb|330x330px]][[File:Unseen Room.png|thumb|480x480px|none]]
   
== '''Announced''' ==
+
== '''History''' ==
  +
* 1.2.1: Maid Spy now carries over when a player's class changes.
May, 2016
 
  +
* 1.1.7: Maid Spy reduced to 2 uses.
  +
* 1.1.2:
  +
** Removed Snoop.
  +
** Maid Spy now reveals all whispers the next day. Limited to 3 uses.
  +
** New night ability.
  +
*** Intrigue - Frame a player and see the feedback of abilities used on target player. Will not receive feedback for conversion or attacks. Unlimited uses.
  +
* 1.0.15: Reintroduced.
  +
** Unseen Social Class.
  +
** Political Pressure (Day) - Force a player to vote for another and prevent further voting from them. 2 uses.
  +
** Noble Twin (Day) - Your vote for execution or pardon will count for two votes. 2 uses.
  +
** Maid Spy (Night) - You will see all whispers to and from target player. Cannot target King. Infinite uses.
  +
** Snoop (Night)- Read a player’s journal. 2 uses. 
  +
* 1.0.10: Temporarily removed from the game.
  +
* 1.0.9:
  +
** New passive ability.
  +
*** Hearsay - At night a random player will be chosen and they can send anonymous messages to you.
  +
** Royal Decree and Order limited to 2 uses.
  +
* 1.0.8:
  +
** Removed Maid Spy.
  +
** Removed Private Matter.
  +
** New day ability.
  +
*** Political Pressure - Force a player to accuse another player of treason and block further voting from them. 2 uses.
  +
** New day ability.
 
*** Noble Twin - Your vote for execution or pardon will count twice. 2 uses.
  +
** New night ability.
  +
** Royal Decree - Make a player immune to treason accusations the next day. Infinite uses.
  +
* 1.0.6:
  +
** Removed Crier.
  +
** New night ability.
  +
*** Private Matter - Whispers to and from the player will be hidden from the public tomorrow.
  +
* Pre-1.0.0:
  +
** 0.9.16:
  +
*** Order is now usable on all players.
  +
*** Silence replaced with Order.
  +
** 0.9.6:
  +
*** Added new icons.
  +
*** Maid Spy is now a day ability.
  +
*** Removed Secret Message.
  +
*** Added new night ability.
  +
**** Crier - Send for a crier to deliver a message to the court at the start of the next day.
  +
** 0.9.1: Maid Spy now has unlimited uses.
  +
** Release: Introduced.
 
[[Category:Social]]
 
[[Category:Social]]
 
[[Category:Unseen]]
 
[[Category:Unseen]]
 
[[Category:NoLore]]
 
[[Category:NoLore]]
[[Category:Classic Only]]
 

Revision as of 23:14, 21 May 2020

Portraitcard unseen aristocrat

Objective: Defeat the Blue Dragon and any neutrals that seek to do you harm.

Converted Class Summary

 Original Class: The Noble

The Aristocrat is a Royal Social class that belongs to the Unseen faction with the objective to defeat the Blue Dragon and any neutrals that seek to do them harm. It used to be The Noble but was converted by The Mastermind.

As a Royal, you can step forward to become the next King upon his death, and expect double votes for yourself.

The Aristocrat is troublesome for the Blue Dragon because their abilities are the same as the Noble, the class they are converted from, and can manipulate voting, making the Unseen have a voting majority faster. However, if turned to The Assassin, you can just as easily be proved as Unseen, as you lose your abilities.

Social-Type Social Abilities

Icon

Ability

Type

Uses

Description

Royal Blood
Royal Blood Passive Special During elections for a new King, votes for you count twice.
  • Passive kept on class change.
Political Pressure-Purple
Political Pressure Day 2 Force target player A to vote for target player B. Then, prevent target A from any further voting for the day.
  • Cannot force the King to vote, but can force votes against the King.
Eavesdrop
Intrigue Night Frame a player and receive feedback of abilities used on them. Will not receive feedback for conversions, attacks, King abilities, or self-targeting abilities.
Court Spy
Court Spy Night 2 Summon shadows to report the contents of all whispers tomorrow.


Mechanics

  • Intrigue will return the feedback of any abilities used on your target, except feedback from conversion or attacks. This can be something like "[Target] is a member of the Unseen!" but will not include messages like "You converted [Target] to the Unseen last night." Additionally, it will frame them, making them appear to be a member of the Unseen.
  • Royal Blood is kept upon class change.

Strategy

  • Since your abilities are the same as before you were converted, you could potentially still claim Noble. But be aware that you will turn into an Assassin the moment the original Assassin dies.
  • The best way to use the Intrigue ability is to tell an Investigative class that you are suspicious of someone and ask them to investigate them. Then you will almost guarantee an execution the next day due to you framing them, but if you are asked for your action that night, they will realize there was a frame.
  • Political Pressure can be used mid game to confirm yourself or late game to earn an extra vote for the Unseen.
    • You should try to save your Political Pressure charges so that if the unseen ends up in a 4v3 against a Good King. You can get the King executed a day early, and prevent an Unseen member from getting executed, while preventing a day of executions
  • Your Royal Blood passive can be used to help elect yourself Evil King, earning an extra vote for the Unseen.


Lore: Unknown

Lore Pending. Our scouts are searching for this information.


Night Room: [Shared] Unseen Room

Throne_of_Lies_-_Black_Rose_Room_(Night)_-_Immersive_Screenshot_Teaser

Throne of Lies - Black Rose Room (Night) - Immersive Screenshot Teaser

Unseen Room

History

  • 1.2.1: Maid Spy now carries over when a player's class changes.
  • 1.1.7: Maid Spy reduced to 2 uses.
  • 1.1.2:
    • Removed Snoop.
    • Maid Spy now reveals all whispers the next day. Limited to 3 uses.
    • New night ability.
      • Intrigue - Frame a player and see the feedback of abilities used on target player. Will not receive feedback for conversion or attacks. Unlimited uses.
  • 1.0.15: Reintroduced.
    • Unseen Social Class.
    • Political Pressure (Day) - Force a player to vote for another and prevent further voting from them. 2 uses.
    • Noble Twin (Day) - Your vote for execution or pardon will count for two votes. 2 uses.
    • Maid Spy (Night) - You will see all whispers to and from target player. Cannot target King. Infinite uses.
    • Snoop (Night)- Read a player’s journal. 2 uses. 
  • 1.0.10: Temporarily removed from the game.
  • 1.0.9:
    • New passive ability.
      • Hearsay - At night a random player will be chosen and they can send anonymous messages to you.
    • Royal Decree and Order limited to 2 uses.
  • 1.0.8:
    • Removed Maid Spy.
    • Removed Private Matter.
    • New day ability.
      • Political Pressure - Force a player to accuse another player of treason and block further voting from them. 2 uses.
    • New day ability.
      • Noble Twin - Your vote for execution or pardon will count twice. 2 uses.
    • New night ability.
    • Royal Decree - Make a player immune to treason accusations the next day. Infinite uses.
  • 1.0.6:
    • Removed Crier.
    • New night ability.
      • Private Matter - Whispers to and from the player will be hidden from the public tomorrow.
  • Pre-1.0.0:
    • 0.9.16:
      • Order is now usable on all players.
      • Silence replaced with Order.
    • 0.9.6:
      • Added new icons.
      • Maid Spy is now a day ability.
      • Removed Secret Message.
      • Added new night ability.
        • Crier - Send for a crier to deliver a message to the court at the start of the next day.
    • 0.9.1: Maid Spy now has unlimited uses.
    • Release: Introduced.