Objective: Defeat the Unseen or Cult, and any neutrals that seek to do you harm.

Class Summary

 Converted Class: The Enforcer/The Invoker

The Knight is a Killer class that belongs to the Blue Dragon faction with the objective to defeat the Unseen or Cult, and any neutrals that seek to do them harm.

This class is vital for the Blue Dragon, as he can protect confirmed Blue Dragon members.

The Knight is useful to kill confirmed evils. However, if you have been misinformed and accidentally attack an ally, you kill yourself out of shame for violating the Knights Code.

Protect confirmed allies with Defend that you believe are valuable to the team, especially if they not convertible, like the Prince.

Killer-Type.png Killer Abilities






Armored Passive Your armor will protect you from the 1st attacker blocked by Defend.
Defend Night Defend target player, trading your life to kill their attackers. You, and anyone you kill, will be unhealable.
Cold Steel.png
Cold Steel Night Attack target player. If you killed an ally, you will also take your own life (Unhealable). Not usable until Night 3.
  • Redirect cancels ability.


  • You will not commit suicide if you attack a member of the Blue Dragon with Cold Steel who is immune to attacks or shielded by The Mercenary. However, you will commit suicide if you attack a member of the Blue Dragon who is healed or has their death delayed by a Chronomancer.
  • If your Cold Steel was redirected by the Drunk's Debauch, Court Wizard or Ritualist swap, or any other redirect, you will decide not to attack the player. This stops you from taking action that night.
  • Your Defend ability is capable of killing attackers that are immune to death at night.


  • Being a class that can't easily be confirmed, evil players may seek to claim your class. Make sure to add your number and your night action to your Death Note (e.g. Defend/Cold Steel + Your Number). The moment you kill someone while guarding/using your Cold Steel ability your Death Note will show up and confirm you as a Knight.
  • Being an easily fake claimable class, you need to distinguished yourself from evils. You should be very aggressive during the day. Get claims, point out lies and find targets that you can Cold Steel.
  • You should be using your Defend ability almost every night to make sure your allies stay alive and your enemies will soon fall.
  • Coordinate with the Prince and other Supports, it is a waste if every single Knight and Support goes on the Prince. Have one healer/knight on the Prince and have the others on important Blue Dragon classes such as the Maid, the Observer, or Sheriff
  • You can also guard Heathens to protect them from the Inquisitor.
  • If there the Reaper is in the game, it is especially important to Defend the Prince as you are the only line of defense against the Reaper!
  • If there is a Possessor in game, it may be worth to not be on the Prince, or you may start killing the Possessor's Puppet Strings targets.
    • But if you leave the Prince unprotected it is possible that a Possessor will steal his body using Possess, the choice if the risk of killing Blue Dragon is worth leaving the prince guarded is up to you.
  • You cannot kill Sorcerers.

Lore: Bravest In The Land

The Royal Caravan trotted along the dusty streets near the southern edge of the castle wall with Sir Epsilon, the leader of the King’s Guard, at the head. His polished armor shone bright in the sun and his ceremonial crest featured bright blue, red and green flowers, each representing a victorious battle.

His white horse was unsullied by the clouds of dust and he kept his head tall as his braided mane flowed down the right side of the stallions’ neck.

The local kids gathered around to get a glimpse of the brave Knights whose names they learned in school. The armored warriors of the realm reached down from the great heights of their mount to touch the children upon their head as they strolled past.

Little Guinevere ran out between her friends and darted into the street for a closer look. Sir Epsilon quickly halted the procession. The handsomest man in the land removed his helmet and reached down for the young, auburn-haired girl’s hand.

Through the window of the main carriage, the Princess watched. Sir Epsilon gently ushered the little girl away and the Princess cast a flirtatious smile towards her Knight.

Young Guinevere was awestruck by the size of the horses and the armored Knights until she lost sight of them in the cloud of dust. She caught just a glimpse of the Princess’ smirk before Edward, Guinevere’s older brother, grabbed her by the shoulder and whisked her away.

She ran the rest of the way home, flew up the stairs and out the window onto the roof. She sat in a familiar spot and stared out above the castle walls.

The Unseen Enforcer stalked from tree to tree, using the noise of the caravan as cover. The enormous armor hardly fit behind the largest elm, but as if by magic, the Enforcer stayed in the shadows.

Sir Epsilon noticed a fallen-tree ahead in the road and called on the party to stop well before it.

“On your guard.”

Epsilon drew on Gyflym, his legendary longsword, and called on his Lieutenant, Sir Andres, to examine the path ahead.

The blonde-haired warrior walked cautiously towards the tree and with a quick glance could tell it had been sawn. The Unseen Enforcer leapt from the hiding spot behind Andres and fired a long spear. The glancing blow injured the brave Knight and threw him to the ground alongside the fallen tree.

The Enforcer turned attention towards the Royal Caravan. Sir Epsilon’s two Captains charged with their swords drawn. The Enforcer artfully dodged their attacks and with seemingly unnatural quickness, parried Sir Drake’s thrust and wounded the great champion.

Sir Babish saw an opening and swung his sword upon the blackened armor of the hulking Enforcer. His forged-steel blade shattered against it. Still in shock, Sir Babish was taken-upon by the frightful warrior, who began beating him with his hands.

With one quick look towards his Princess, Sir Epsilon left her side to join the fray. He knocked the Enforcer off of Babish with one great kick and leveled Gyflym at the blackened heart of his old friend.

“There is no armor that can stand against this cold steel when it is held by the bravest in the land. Your black magic only serves to further tarnish your reputation.”

“You are not as powerful as you think,” croaked the Enforcer, formerly known as Doamnă. “The bravery of those inside Castle Adiart wanes. The only thing we need now is a Royal sacrifice.”

They angrily clashed swords. The thunderous sounds echoed through the land. Epsilon marveled at the power of his enemy. Each blow from the mighty sword came crashing down like a thousand waves along the shore.

Sir Epsilon attempted to evade one of the Enforcer’s thrusts but was snagged by the roots at his feet. Doamnă’s first killing strike was barely evaded and Epsilon scurried along the ground with his sword behind in the dust.

“Make peace with your Gods,” said the Enforcer, “For this is the last time you will speak to them.”

The Enforcer lifted the blade for a final killing blow. The cold steel ran through the chest and split the blackened armor at its center. The Enforcer’s blood dripped slowly onto Sir Epsilon until the Princess removed Gyflym with a solid thrust and a boot to the back.

“Are you Ok, my love?” asked the Princess as she rushed to her fallen Knight. She removed his helmet, wiped the sweat from his brow and gave him a passionate kiss.

As the sun faded behind the castle walls, Guinevere heard her mother call for supper. She opened her eyes, gave one last look at the Emerald Forest and scurried back through the window.

--Loremaster i42-Thunder

Night Room: Knight's Room

Screenshot by Loremaster Buddythedog25


May, 2016

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