Converted Class: Immune to Convert
If the King did not survive the night, a self-nomination process is started to find a replacement to lead the court. All classes can step forward to nominate themselves to replace the King. If only one person steps forward, they instantly become the King. If two or more people step forward, a voting ballot to choose the next King from the candidates will be started. The candidates will have time to convince the court and try to get votes needed to become the new King. Any votes on Royal classes will be counted twice, so they have a higher likelihood of becoming king.
If there is no candidate after two consecutive rounds of self-nomination, a vacuum of power occurs, where there will be no king for the rest of the game. In the late game if there are less than 5 players alive after a King's death, there will be no more nominations for King.
|Occupy and redirect immune. Can talk at all points in a trial.|
|Your next nomination for treason will count twice.|
|Decide an accused player's fate.|
|Become death immune for the night.|
- The starting King is always player number 1.
- You cannot use both The Royal Finger and Decide Fate on the same day.
- The King's name will always be Golden when they speak in chat.
- The Noble's Gossip ability and The Aristocrat's Intrigue cannot see feedback for your Guards!
- In most situations, you need to act like The Good King. This means following up on leads and visibly doing things with the information people give you; if you don't, and especially if people give you important information that you fail to act on, you will likely be poisoned by The Butler or executed by the court.
- It's generally best to avoid unnecessarily revealing that you're neutral, especially in the early game; the Blue Dragon may execute you to replace you with someone they trust more (since you've made it clear you are not a Blue Dragon, and may still be evil or turn against them.)
- If the Blue Dragon seems to be losing, however, you may want to out yourself as neutral to avoid getting killed by the Cult, Unseen, or neutral killers; most of the time, evils will kill the king before the end of the game to lock in their victory, so if they seem to be winning, you need to make it clear to them that that's not necessary.
- When the Blue Dragon is in dire straits, it can also be somewhat safer to reveal yourself as neutral, since they may need your votes in order to win, and may not want to risk the danger of evils winning an election to replace you.
- If you are a Neutral King siding with the evils, it might be a good idea to eliminate The Butlers as they can poison you. If that fails, get The Alchemist on your side to protect you from the Butler's Nightshade wine. Use some caution, however; overtly going after Butlers may make the Blue Dragon suspect that you're The Evil King, which is even worse than being outed as neutral.
Lore: The Burden of the Neutral King
"What did I do to deserve this?" The cry of the Neutral King. Never did he wish for the burden of the crown nor the sweet cries of his many children. Often do we lament the passing of his wife, the former Queen, to forces outside of his control. Never does he wish for more power, for he knows that his life grows ever-shorter. His son, The Prince, in his shame, shuns him and his daughter, The Princess, who weeps for her pathetic father, never giving thought to any but himself. However, he knows they are after him - he also knows that if he were to cross either side of the line, even slightly, he would earn the blade of those who took his dear wife. “Perhaps a Mercenary will offer a reprieve," he thinks, but does not truly believe.
No, the only way out is to consolidate his own court behind their shields; for he knows that the war between his children and their enemies will one day reach its end. One side will break and the other will rise -- and the other side is what will spread across the Kingdom. For even with a kingdom and all its riches, the Neutral King wishes only for peace, either for the kingdom or himself, and it does not matter which.
-- Loremaster Magnasword2
Night Room: The Royal Quarters