Trial and Treason Mechanics

During the Day Phase, players can accuse others of treason after 15 seconds of the day have passed. If the majority of players agree (50% rounded up of living players), the accused will stand to trial and, if found to be guilty by the court, will be executed by their initial accuser.

The style of execution will be determined by the weapon they wield. For example, if you wield a sword, you may perform a slashing ability. If you wield a staff, you may cast a spell. These can be changed in the Customize tab.


Execution is the result of the majority of votes being in favor to execute a player on trial.

The Fool's goal is to be executed, but all other players want to avoid being executed, especially the Unseen/Cult members, as while being executed as a Blue Dragon player may grant your allies more insight into who their enemies are, the Unseen and Cult already know their allies and enemies, and gain nothing from being executed.

Execution is the primary method of killing for the Blue Dragon members, but classes such as The Prince, The Hunter and The Knight can also kill at night.

Execution may also refer to the use of The Prince's ability, Execute.

The Hunter's Retribution passive becomes active when voted for execution. Retribution kills the last person that voted them up, if The Hunter is executed. If the King uses Decide Fate to execute a Hunter, the King will be targeted with the arrow. Dying in any other way will not trigger Retribution.

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